The absolute pinnacle of this defensive micromanagement is the art of kiting.
When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
The Center Pull
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- The Ice Golem is the undisputed king of kiting.
- Understand the AI vision mechanics.
- Create a deadly kill zone.
Lane Swapping and Reverse Kiting
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| Unit Control Method | How to Do It |
|---|---|
| The Split | Place multiple units exactly in the center so half walk left and half walk right |
| Trapping | The units must spawn in a perfect circle around the threat to trap it |
Mind Games
It often causes players to tilt, play recklessly, and abandon their strategy entirely.
You dictate exactly where the enemy moves, effectively taking control of their army away from them.
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